Melee Damage Bonus

As the name suggests, Melee Damage Bonus refers to the additional damage the Archangel deals when attacking with a melee Armament. Overweight Archangels do not gain this bonus.

Melee Damage Bonus has two parts: Absolute Bonus and Relative Bonus. Absolute Bonus is simply added to the Archangel's melee attacks while Relative Bonus is a percentage-based bonus added to the melee attacks.

It is calculated as: bonusAbsolute = baseStrength / 100

bonusRelative = 1.0 - (weight / baseStrength)

meleeDamage = attackDamage + bonusAbsolute + (attackDamage * bonusRelative)