Boost

Boost refers to how long the Archangel can dash and how many dodges it can do in a row. All Archangels follow the same rules regarding boost usage, regardless of loadout. Boost is consumed when the Archangel dashes, dodges, or jumps. Some weapon attacks also consume boost.

When boost is consumed, it will automatically regenerate overtime. However, there is a small delay before it starts regenerating.

Overload
When the boost drops to zero, the Archangel becomes Overloaded. During this state, the Archangel cannot consume boost, meaning, it cannot dash, dodge, or jump. The Archangel automatically recovers from the Overload state after a short period of time.

Dashing and Flying
Dashing is performed when the boost button is held along with a direction. Flying is performed when the boost button is held without a direction. When dashing or flying, the Archangel's speed is greatly increased. Boost is consumed over time as long as the Archangel is dashing/flying.

Dodging and Jumping
Dodging causes the Archangel to move towards the target direction in a very short period of time. Jumping is similar, except it is done vertically upwards. When dodging or jumping, the Archangel gains invulnerability frames for a short period of time. Boost is consumed at the start of the dodge/jump.

Dodge Cancelling
Dodge Cancelling refers to dodging when an Archangel is either attacking or flinched. Different amounts of boost is consumed depending on when the Archangel performed a dodge cancel.

List of attacks that consume Boost

 * Dominus LV3 Special Ability: Consumes the full gauge upon activation.